Hey there! I'm Alex, a 28-year-old game developer with over 11 years of experience in Unity game development, primarily in commercial settings.
🚀 Professional Background:
VR Startup Ventures: I've worked extensively in small VR startups, where I honed my skills and expertise. One notable project was a cyber-sports VR game, developed in collaboration with investors, though unfortunately, it didn't reach its full potential.
Current Role: Currently, I serve as a Dev Team Lead at a company focused on developing an open-world MMO game for mobile devices. My responsibilities include leading development teams, implementing Agile methodologies, and overseeing product ownership and development.
🛠️ Technical Expertise:
Skill Set: I possess a broad skill set, including proficiency in C#, Unity, and various ECS frameworks such as LeoECS, Morpeh, DOTS, and Entitas.
Additional Skills: I'm well-versed in Zenject, UniRx, UI development, and multiplayer networking using platforms like Photon, Mirror, Mirage, NfGO, NfE, and ENET.
Methodologies: Apart from technical skills, I'm adept at Agile and Scrum methodologies, conducting regular retrospectives, and other Scrum-related activities.
🎨 Venturing into Indie Development:
Pet Projects: While juggling my professional roles, I've also dabbled in small pet projects, including game development. However, now feels like the right moment to embark on a larger-scale project, and I'm excited to share it with you.
🐾 Personal Touch:
Furry Companions: When I'm not knee-deep in code, you'll often find me accompanied by my beloved cat, Persik, and my English Cocker Spaniel, Luna. They're adorable and always by my side.